Christian CarterHow to let your AI See!This tutorial covers how to make it so that your AI guards can see the player if they pass in front of them. There are multiple other ways…Nov 9, 2021Nov 9, 2021
Christian CarterCreating Modular Waypoint System in UnityThis tutorial will cover how to add enemy guard AI that uses a modular waypoint system. First create a script for your guard. Add it to…Nov 4, 2021Nov 4, 2021
Christian CarterUsing the Unity Animation SystemThis tutorial will cover the basics of using the Unity animation system. The first step is set your player back to it’s default settings…Nov 2, 2021Nov 2, 2021
Christian CarterLooking at the Player in UnityThis tutorial will cover always having the camera look at the player and track the player as they move across the screen. First create a…Oct 30, 2021Oct 30, 2021
Christian CarterUsing the Camera Triggers in UnityThis tutorial will cover how to use camera triggers to adjust your camera angles in Unity. Do to this you should already have your camera…Oct 29, 2021Oct 29, 2021
Christian CarterWorking with Unity’s Nav Mesh System for Smart AIIn the last tutorial it covered creating a point and click movement system using Unity’s Nav Mesh System. You can find that tutorial here…Oct 27, 2021Oct 27, 2021
Christian CarterPoint & Click to Move in UnityThis tutorial will cover implement a point and click system to move the player around a room. If you don’t have one already create a Player…Oct 26, 2021Oct 26, 2021
Christian CarterLining up Audio & Visual to Build Cutscenes in UnityThis tutorial covers working with the Audio and Animation that you have added to your Timeline to create your cutscenes. With your audio…Oct 22, 2021Oct 22, 2021
Christian CarterAdding Audio to TimelineThis tutorial will cover how to add audio to your timeline in Unity. First create an empty GameObject to hold your audio. Then create two…Oct 22, 2021Oct 22, 2021
Christian CarterAnimate Camera Blend using TimelineThis is a quick tutorial on blending two cameras together using Timeline. Blending the cameras together will create a smoother transition…Oct 20, 2021Oct 20, 2021