This tutorial will cover always having the camera look at the player and track the player as they move across the screen. First create a new script called LookAtPlayer. Add the script to your main camera.

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This tutorial covers working with the Audio and Animation that you have added to your Timeline to create your cutscenes. With your audio now in the Timeline it is just a matter of fine tuning your camera cuts and transitions. AS you listen to your audio while watching your cuts you will notice when those cuts should be happening. Adjust your cuts to match your audio as needed.

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This tutorial will cover how to add audio to your timeline in Unity. First create an empty GameObject to hold your audio. Then create two more empty GameObjects, one for your voice over and another for the music. Then give these two new GameObjects each an Audio Source.

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This is a quick tutorial on blending two cameras together using Timeline. Blending the cameras together will create a smoother transition between them. First setup your shot and your two cameras in Timeline.

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