Immersion Starts with Sound
It’s time to start adding sound to the game to bring it even more to life. The first type of sound to add is the background music. First we need a way to handle and manage the sound in the game. To do this create an empty object and name it Audio_Manager. Inside the Audio_Manager create another empty object called Background. Then add the component Audio Source to the new background object.
Next, drag your Audio into the AudioClip section of the Audio Source. Make sure both Play On Awake and Loop are checked.
Just adding background music will enhance the experience of playing the game. Just imagine what it will do when you start adding sound effects as well!
Good Luck Adventurer!
-Chris